About
Time Odyssey has been created in partnership by Art Explora and the British Museum to break down the economic, geographic and cultural barriers that prevent many children from visiting their local museums.
It aims to encourage children to discover our national collections and learn through a fun digital learning adventure!
Our Aims
- Increase access for school children to UK national museums
- Reach underserved communities and regions by prioritisingschools that have not visited the museum before
- Remove the cost barrier that prevents many schools frommaking school trips
- Build awareness of our rich national collections and heritageand encourage repeat visits
- Test new forms of digital technology for engaging childrenwith collections and enriching formal learning
Why we are doing this ?
School trips to museums are recognised, and fondly remembered, as acherished part of school life. They offer an important real-world experiencethat can enhance academic, social and personal development.Howeverrecent research has shown that the number of school trips have decreasedacross the UK, as school budgets go down and everyday costs go up, and inthe context of a decline in creative education.
In September 2023, Art Fund published research showing that only 1 in 3children had visited a museum in the past year, with significant disparitybetween urban and rural areas. Of this statistic, only 34% were children fromlower socio-economic backgrounds, compared to 47% of children from highersocial economic backgrounds.
Time Odyssey addresses this inequity by offering a completely freeexperience – both the museum visit and the transport costs are coveredthrough the programme. Art Explora works closely with partner museums totarget children at schools with a high percentage of free school meals, as wellas schools in rural areas – both identified as schools that typically do not takechildren on school trips. Time Odyssey has been designed to appeal to 7-11year olds by introducing familiar tools such as apps and tablets, as well asgaming techniques and impressive AR technology, to engage and learnthrough the power of play.